This past weekend I made my way to the Midwest ConQuesT GT
in Kansas City. It was a bit of a last
minute decision and I didn’t really have an optimized army built for what you
might typically expect at an ITC GT but I had three options.
First I considered my White Scars (which I’ve recently
re-painted as Astral Claws – more on that in another post) but they failed me
at a recent local tournament after facing ‘Nids and a scouting Eldar list and I
moth-balled them for the time being.
Next I was thinking about bringing my Admech War Host
Convocation with two Imperial Knights. To be honest, I haven’t really enjoyed
playing the Admech very much but they can be a force to be reckoned with a
favorable matchup.
Lastly, I considered and ultimately chose my Grey Knights.
Here’s roughly what I brought:
Librarian - Level 3, Cuirass
of Sacrifice
10 Termies, Daemon Hammer, Psycannon, Halberd
10 Strike Squad, Daemon Hammer, incinerator, Halberd
10 Strike Squad, Daemon Hammer, Psycannon, Halberd
Storm Raven
Dreadknight – Sword, psycannon, incinerator
Dreadknight – Sword, psilenceer, incinerator
Dreadknight – Hammer, psycannon, incinerator
I know that Chaos Daemons are king of the hill and I would
be ready for them no matter how I split up my force and I thought I might have
enough flame-punch to knock around scatbike Eldar lists too.
I went 2 – 4. Two of
my losses were ass-kickings, but two were fairly close.
My first game was against Cyle who recently took second at
another ITC event with his Daemons. It was kind of close the first couple of
turns as we both tested each other out but my Dreadkinghts dished out lots of
pain and he conceded on turn 5 with just Fateweaver flying off the table. He
was a nice player but jokingly gave me the finger the rest of the day. I hope I
can play him again sometime.
My second game was against Aaron Aleong and a version of his
Thunderdome. I blitzed my Dreadknights
into his line of independent characters and was unable to alpha anything
special. Getting all three of my DKs so close was a mistake and they quickly
fell to Aaron’s superior uber unit. My dice were also cold and just compounded
a losing game from the start. Aaron was a super nice guy and was offering tips
throughout the game and even stopped casting Invisibility after the second turn
from his conclave because he was steamrolling me.
Besides my own bad play, the only thing I can complain about
was his modeling made it hard to figure out what was what. I had always assumed
that the top-tier guys had awesome armies, but his was difficult to decipher.
His Azrael was Lucas the Trickster with a without a powerclaw and still painted
like a Space Wolf. His White Scars were
painted like Death Wing, he had guys riding wolves that were actually bikes,
and a few Hero Click wolves. I had a
hard time remembering what was what, but Aaron was always helpful when I asked
questions. Very gracious but I’m afraid I may have offended him when asked if I
liked his modeling and I told him it was a challenge to follow. If he wasn’t
such a nice and helpful player, I’d assume he was trying to make it difficult
for his opponent.
My third game was against Troy G. from the Flying Monkeys
and his Ork Stompa. It was a very close game from the start, both of us
throwing knockout punches. I had a bit more luck because one of my Dreadknights
was able to tie-up the Stompa for a few turns and killed it on the last game
turn. His Warlord Mek also died in the explosion giving me 5 points on that one
die roll. Again, very pleasant player and I really enjoyed the game.
The next day I faced John H. from Oklahoma and his IG/White
Scar fortress. This turned out to be a bad matchup for me because all of his
long range AP 2/AP 3 blasts and grav bunkered around a void shield. I went
first but was unable to alpha strike anything off the table and then he knocked
out two of my Dreadknights right away putting me on the back foot for the rest
of the game. My dice were a little cold and he took advantage of it. Heck, I
kept failing to cast simple things like Hammerhand… John is a super friendly
opponent (and even offered to give me a 3D printed rhino) but his list is super
nasty, especially against my MEQ.
In the fifth round I played against another super nice
player, Joe G. who brought an Ork Meganob formation that was pretty nasty. I
decided to break my longstanding rule against deep-striking and tried to
teleport in my Librarian and half my termies. They came in on turn 2 and
misshaped EVERY turn and went into ongoing reserves. This is why I don’t deepstrike
except for droppods.
Every. Turn. It was like my unit was magnetized to terrain.
It also counted as warlord kill since he was off the table
at the end of the game.
The last game was against a Space Marine player named Tony
who was running Raven Guard painted as Nightlords. He had a very fluffy list
with a Skyhammer Annihilation Force. We played a very close game and I think I
would have won on turn 5, but we played a full 7 turns and Tony ended up
winning in my closest fight of the event. He lost far more models than I did,
but he was able to collect more objectives than I.
I learned a lot at this tourney and it was a fun event but
this is my second GT that gave away a ton of door prizes and I left empty
handed again. It seemed like there were enough awards and swag for just about
everyone but my tickets were never called. I drove home, licked my wounds and
I’m now frantically painting my Eldar scatbikes to get ready for the Bug Eater
GT in Omaha in a couple of weeks.
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