Sunday, May 21, 2017
My dragon wing army for my Khorne Daemon Kin is just about finished painting and I'm going to take them to both the Midwest Conquest and Bugeater tournaments. I'm just finishing up my "extra" units that I can summon during the game and once I complete that, I'll snap a few more pics.
The dragon wing army takes up a large footprint so I had to order a large tea tray from Pier One for all of my models to fit. It's roughly 20"x20" and is easily the largest of all of my carrying trays.
Here's how I made it:
I used a lot of rocks from the garden to hold the cork down so it wouldn't bubble while it dried.
I had a cup of coffee while it dried.
Then, it's done!
Saturday, April 22, 2017
This is some big news - Games Workshop announces the new 8tb edition of Warhammer 40k!
I, for one, am very excited.
It's all covered in the FAQ, but no codexes, free rules, all of your minis are still in the game, and 3 ways to play!
Saturday, April 15, 2017
I just can't seem to get the air, paint, water, mix figured out.
Some days, it's fantastic, it's like I'm blessed with a natural ability to spray paint evenly on model soldiers and tanks.
Other days, like tonight, I can't get anything right. It's spitting, not spraying. It's too dry, it's too wet. I couldn't even get a decent base coat down tonight.
I'm just going to stick with a brush.
Sunday, March 5, 2017
When I was at the Las Vegas Open (LVO) this year, I got to chat with famous violinist and Blood Angels enthusiast, Pascal Roggen. Pascal brought a very nasty Blood Angel drop pod list similar to my own Drop Dread army, however, he had added a close-combat build Leviathan and a Relic Deredeo - both in dreadnought drop pods.
It was pretty cool to chat with a famous 40k player and it was nice to pick his brain for a few minutes. One of the things we we spoke about was that dreads and the Golden Host formations teamed up together would make for an awesome 1-2 punch.
When I got back home, I dusted my dreads off of the shelf and I was a little ashamed of my paint jobs on the Drop Dread army. The drop pods had been repainted, some of them four or five times, and it was really looking sloppy so I threw the lot into the paint stripper.
Today I dug them out and took a brush to them to get the many layers of old paint off. I let the models soak a lot longer than I normally would because of the amount of paint, almost a month. As I scrubbed off 10+ years of paint, you could see the layers and armies underneath. Black primer>Ultramarines>Imperial Fists>Blood Angels.
Since I'm starting over on the bulk of the army anyway, I thought I'd take on a new Blood Angel faction - the Flesh Tearers.
I've been torn because I've been thinking about making them all vanilla BAs so they could potentially be used as pre-heresy Blood Angels. I really love the MKIV armor on the BAs, especially the MKIV jump packs, and I think the BAs are going to be top tier in the Horus Heresy but I think the Flesh Tearers would make for a cool scheme to help keep be from getting bored painting red (like my Chaos/Khorne) and I can kit bash a few more "savage" parts into the models so they'll look a lot "less out of the box." I plan on using the FT formation to get as few troops and as many drop pods in the list anyway and nobody around here has FTs so that will also help my figures stand out a bit more.
I'm in the middle of dozen projects already but there's always a bit of fresh energy when scheming and painting a new force.
WARNING: Word to the wise, red paint, like Khorne Red foundation/base paint tends to stain your white tub pink. I had to keep my wife away from the bathroom until I could give it a good scrubbing to hide my evidence.
Saturday, February 25, 2017
Rumor 1: All of the Primarchs will return, including the dead.
Rumor 2: One of the traitor Primarchs will become a loyalist and one of the Imperial loyalists will become a traitor.
I got into a discussion with some people on a thread on Spiky Bits' Facebook page about it and here are my theories.
The Emperor will briefly return, only to be killed again. Once he finally dies, all of the pysker souls he's been consuming on the golden throne will coalesce and bring all of the dead primarchs back to life. The missing primarachs will rush back to Holy Terra like moths to a flame. Of course, this means both Horus and Sanguinius have returned as well.
Horus will see the results of his actions and will repent his wicked ways, blame Ebrus/Logar and the Word Bearers for tricking him into corruption and turn to the side of good. He then will wage a new holy war against the other traitors and will probably kill the Chaos god, Slaanesh.
The return to life will not go well for Sanguinius though. The shock of being betrayed by his closest friend, returning to life, and seeing his father die will force him to succumb to the black rage and the Angel will fall to the side of the traitors. The psychic link to his "children" will send all of the Blood Angels into the black rage and they will turn on the Imperium.
That's just my thought.
Most people seem to believe that the Alpha Legion will be the traitors to turn good because they were lead to believe that becoming traitor will help humanity. Some folk also give good odds on Magnus turning to the side of the Imperium because he was basically duped into becoming evil and he was trying to help the whole time.
The Space Wolves seem to lead most theories that they will make a heel-turn and become bad guys. They are one of the more aberrant of the loyalist forces and are already treated with suspicion by their brother legions but I think that's a bit obvious.
I really think the End of Days for the 40k universe will come full circle and end with Horus and Sanguinius.
What do you guys think?
Friday, February 17, 2017
Friday, February 10, 2017
It has been said that it was the largest miniature war gaming tournament, ever.
I didn't do well.
My first night in Vegas, I got sick. Like, really sick. I've had chronic stomach problems most of my life but this was bad - and not like my usual issues. It wasn't pretty.
I bought some Pepto from gift shop and soldiered on. I even found a few minutes to slip a few bucks into the one armed bandits and didn't walk away any richer and my luck never got better.
The first night I found the main gaming hall. It was huge. I've never seen so many gaming tables since the Texas Wargames Con.
Folks were still setting up until the wee hours of the morning but I got see a few Youtube gaming celebrities, like Dave from Miniwargaming.com, Lawrence from Table Top Tactics, and Ace Face from ... Ace Face.
They were all very nice.
There were a lot of awards to go around. I had dreams of taking a little of of bling back home and I knew my army was strong, but like I said before, I was sick, didn't play well and my dice didn't do me any favors. Dusty Dice strike again.
In the Championship bracket, I only went 2-3-1. In the third day RTT, I went 1-2. Not good at all.
I hardly slept and I had to keep running to the bathroom all tournament long. It was pretty embarrassing.
I did have some fun games despite the losses. In fact, my last loss on the second day was to a guy from Wichita whom I had seen at the Bugeater last year. His pirate Ork army is something to behold.
I thought I had this game won in turn 1, but his dice got hot, red hot, as his stompa's D-ray punked out both my knights and my warlord! He rolled so many 6s in a row... If it was any consolation, he said it was the best he's ever rolled in his life.
Damn slow Ad Mech.
Honestly, I think my biggest disadvantage was the second knight in the Warhost Convocation. One of the Top 8 players was playing a War Host but brought in a grav-Centurian Devastator squad and a White Scars librarian - one of my armies that I drew up and considered bringing.
MSU and mobility are not under-rated in this format. You've got to move, move, move. Gun lines don't always work. Ask the Tau.
I picked up a few goodies from the Forgeworld table. I snagged a Great Brass Scorpion, a Deredo dreadnought, a leviathan dreadnought, and an event only heresy era Space Marine character with a thunderhammer.
Back to the painting desk to finish off the KDK Heldrake army... or maybe my Rogue Trader Ultramarines, or maybe my Astral Claws... or the dreadnought drop pod army. I've got to focus. The Astral Claws would probably do ok in this format, especially if I run them as White Scars. I've got to have a think and reload for my next tourney.
Monday, January 30, 2017
I wanted to build M.O.D.O.K. (Mechanized Organism Designed Only for Killing) from Marvel Comics because he's one of my favorite villains. Tinkering around with some bits I had, I eventually transformed the idea into more of a dark mechanicum tech priest with tentacles in a dreadnought hull.
I've got him almost ready for the LVO; just some cleanup and deepening of shadows. Let me know what you think!
Sunday, January 22, 2017
My most recent game was against Carey and his mostly Nurgle Chaos Daemon army in ITC scenario 1. Carey suffered from rolling high all game. Unfortunately, that meant he lost his plague drone and herald deathstar on a double-six against my one of my Knights.
Plus, he only got invisibility off once all game and lost his general to an explodes result when my dune crawler blew up, wounded Be'lakor on a six, and failed his save on a one.
At the end of the game, he had just one model left, a Nurgle daemon prince hiding in a building, and I had only lost my dune crawler, rust stalkers, and infiltrators. Despite my light casualties, it was a very close game and the only difference was the tertiary objectives.
In both games, I've lost my Infiltrators and Rust Stalkers. I use them fairly aggressively so that the rest of my army doesn't get shot at and I think that's mostly worked as a solid strategy for me. I don't really see them as pawns, because they are so gross in hand-to-had, but they are so fragile that having 2 wounds and FNP doesn't do them any good.
Sunday, January 1, 2017
Did I just see Warhammer 40k 8th Edition spoilers for flyers? Alert! Alert! Where's the salt?
A poster from Japan posted this image in the Bell of Lost Souls Lounge (their fun name for forums.)
He claimed to be looking for the rules for the Stormhawk but instead found this little gem - which looks like a new rule set for what could be Age of Sigmar-style flyer rules for Warhammer 40k..
There are a few things that are very similar to the current flyer rules and few things very similar to Age of Sigmar. Breaking is something we know about but it looks like Acceleration has been added. Perhaps that an extra move, or switching from Hoover to Zoom mode? There is also a chart for Maneuvers with power settings and Danger rolls. (Danger zone!)
If you make a few leaps in deduction, some of these rules could be used in all vehicles, like Toughness, Structure, Damage control. Basically, I read that as Toughness, Hull points, and Armor Save.
Also of note, some new weapon profiles... and this where things start to look really fishy.
There are a couple of numbers under "Hit Rolls" that seem to be inline with AoS style to hit rolling. Perhaps the number of hit icons is the number of shots the weapons fires?
The weapon profiles seem to have a few stats that seem a bit off. Primarily, the weapon ranges. Some of those seem to be way too short. Perhaps there will be a universal "shortening" of shooty weapons in the game to help the assault armies but those ranges seem way too small and it makes me think this could be a fake.
After getting really excited, I'm starting to think this is a hoax. It's also not in GW's design style. I've been wrong before, but I'm not buying it.
Scully 1, Mulder 0.