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Showing posts with the label resin

Clipping Forge World Space Marine Should Pads

Here's a little hobby tip on how to properly cut Forge World Space Marine Shoulder Pads from the sprue. While this may seem like a waste of a blog post, I think it may acutally be helpful because the resin from Forge World isn't as easy to work with as the plastic used in regular Citadel miniatures from Games Workshop. While watching football today, I decided to clip and sand some pre Heresy Forge World MKII space marines. I thought it would be simple work and I was in factory (or assembly line) mode and making quick work through the bag of bits. The home team was winning, I was hyped about the game, and waving super sharp tools around while getting my new models ready for primer. After clipping, I used a needle file to sand down the seams, flash and rough edges when I discovered that I cut too deep on the shoulder pads and notched the top of the shoulder pads. Gah! They're ruined! They're expensive! Panic! What I had done wrong is by placing my wire cutte...

Wild West Exodus

Monday night I started assembling my Wild West Exodus (WWX) minis I received from the initial Kickstarter launch a few months back. I've been busy assembling too many Games Workshop models lately and I needed a break so I thought the WWX minis could help cleanse the palate. My first impression of the Outlaw minis is very positive. The quality of the minis is quite good, but boy, the tiny parts are tiny, delicate and perhaps a tad fragile. This model of Walks Looking from the Warrior Nation faction was a lot harder to assemble than I thought. The right arm is glued on near the shoulder, but then the tiny hand is attached to a tiny wrist. The blade on the left hand snapped when I cut it from the sprue and I had to reattach it and I'll probably have to use liquid greenstuff to smooth it out. The hands, in particular, are much smaller and more realistic than GW's "heroic scale." Next up, I tackled a Spirit Beast, which wasn't as difficult to assemble. T...