Wednesday, January 28, 2015

Finished Terrain - Troops WIP

I finished a quick couple of buildings for 40k and other mini games this evening.

These two pieces are mostly for 40k. The green building was made from the box I received an award in and some balsa wood, a wooden plaque and some bits from a Games Workshop building. The water tank is a coffee can covered in bass or balsa wood strips (lots of them) and the metal rings were made from comic book backing boards.

These two house are usually help make up the battle field for my Bolt Action battles. They are house kits from Plasticville and make great generic cottages/houses for European theater battles. They aren't my best work but I plan on donating them to the store so they are likely to get abused or stolen anyway.

I was in a painting frenzy tonight and I knocked out the first base coat of English Uniform and mud on the bases on 25 British Tommies. Next I plan on assembly painting the green helmets and khaki bits, then each troop will get personal attention when I start working on skin and other details. Still hours and hours of work to go on these guys.

Saturday, January 17, 2015

Bike Star and Highlander

Last weekend I played in a small, 1,500 point tourney and went 2-1 with my White Scars.

I tabled my buddy Chris' Wolves in round one (I got the jump on him early and it was just too much for him to come back from - not to mention that he couldn't make a 3+ armor or 4+ cover save to save his model's lives.)

My Khans' unit of regular bikers managed to surround his wolf lord in a true "bikestar" formation and take him out as the last model to be removed from the game. Who ever said the Scars were envious of the Wolf?

The second round I was tabled in turn 3 by an Eldar/Dark Eldar player I never played before. He had classic vehicle spam and got the jump on me early. There wasn't much terrain to hide behind and his flyers move to fast anyway. With his high volume of shots, I couldn't make enough saves and he made pretty short work of army. My Khan in that game whiffed twice on two separate charges against wave serpents/falcons with his thunder hammer. That was 10 consecutive rolls of 1 and 2. I dare you to try to duplicate that feat.

In the third round I fought a long and protracted battle with orks. I scratched a 3-2 victory only scoring secondary objectives of Slay the Warlord, Line Breaker, and First Blood. The orks got Line Breaker and Slay the Warlord. The ork player was also the only other player who didn't play allies. I really hate allies and it seems like cheating, but I may have to rethink that if I want to play in more competitive environments.

The things I learned: All my gravity weapons are great against elite armies. Mech armies can steal my lunch and I really need to move the Centurions out in these small battles and just take some regular marines in a rhinos with las/plas/melta. I can't seem to find the side of the dice with 6s often enough against armor with my grav guns and it feels like a waste.

I ran into an old roommate recently and we talked about playing some Doomtown and Highlander -just like the old days when we would spend hours playing CCGs in between games of Warhammer Fantasy. So, I hit eBay and picked up a box of Highlander and a lot of Doomtown cards on the cheap and I'm building a couple of decks to relive the old days. I've got Duncan and Richie decks ready to answer the call of the Quickening!

Saturday, January 3, 2015

WIP White Scars and Terrain

Here are a few recent things from my painting desk.

This White Scar biker is almost done. I just need to paint the backpack and glue it on and he's ready to ride for the Emperor and the Khan.

I really, really like my cruddy, battle damaged armor. I didn't think I would, and most of my models have nice, clean parade uniforms, but I enjoy the soot, dirt, and chipped paint look on my Scars.
This hut/shanty house was built from an old Christmas gift box. I glued some bass and balsa wood, along with some wood shingles (to act as wood shingles) and I've got a quick little building that might work in just about any futuristic game or dystopian setting. It'll probably be in my WWII tables as well.

Speaking of WWII, I will never play a FOO in Bolt Action again. In two games today, the artillery barrage drifted back into my opponent's control and destroyed another one of my units or was delayed and then shifted away from my troops three times before crashing harmlessly into an open field. I'll probably field the FOO, because my Brits get him for free (along with an order die) but I'm never going to fire off the barrage because of the downside.