Thursday, December 26, 2013

Blimey, it's the Red Devils!

I had a great holiday! Not only did I spend it with friends and family, but I asked my girlfriend to marry me and she said yes!
I made a comic book about our lives together and asked her to marry me on the last page; which caught her by surprise!

While I've been able to woo her into the exciting world of comic books, getting her to play any table top game has been pretty difficult. As crafty as she is, I figured she would enjoy painting or the modeling portion of the hobby, but alas, she has no interest.

A much less exciting gift this holiday season was my first blister of Bolt Action minis from Warlord Games. After deciding to pick up conflicting armies to duke it out on the fields of WWII, Kraig made the first move and gifted me the first pack of lead. Kraig will take the side of ze Germans and I will pick up the Union Jack.

We've both been pretty impressed by the rules but we haven't actually played any games yet. Like I wrote, the British Airborne blister is just the first blister in my army. Of course, my scouring of the Internet has only fueled my interest in the game and it's hard not to dive in head first and pick up 2,000 points before I've even rolled a die.

Tuesday, December 24, 2013

Playtest Transylvania: Curses and Traitors


I was approached by the game creators to playtest an upcoming board game, "Transylvania: Curses & Traitors" at the Gatekeeper earlier this month. The co-creator drove up from Kansas City to show some of our local guys the game and get some feedback and I have to say, I was pretty impressed.


It's a steampunk horror game where players try to solve the curse of Transylvania or be turned into a monster (at which point you try to eat the other players.) The game is in late stage development and finished artwork and game pieces are being added to the game at a regular pace. I'm not sure they really needed any of our suggestions for game play, but I think Brandon and I tagged teamed on a suggestion for a re-roll rule that they liked and Scott managed to find a loophole in discarding objects. However, we broke the curve on play time by clocking in at 120+ minutes when most games last less than an hour!

Game play is solid. It's a tile building/exploring map game with some cool atmospheric mechanics like secret passages, clock towers, laboratories and haunted cemeteries. Players pick or randomly select character archetypes of various skill levels and travel around the board looking for clues to stop the curse of Transylvania. Of course, if you're bitten by a vampire or werewolf, or are exposed to a contagion and become a zombie, your goals change and you then start hunting the other players! I would only make one suggestion on how the player gets to allocate movement points and then completing multiple objectives but at this point, there aren't many tweaks left to be made and everything looks really good. The artwork is outstanding and the game moves pretty quickly.



The game developers hope to go to Kickstarter this spring and get funding and go into production. You can check them out at: WIBAI Games - Transylvania: Curses and Traitors

Another bonus of the playtest night; I got to hang out with my old buddy, Scott. It was like 1997 all over again!

Monday, December 23, 2013

New swag!

My Wild West Exodus Kickstarter box has just arrived!

Now I've got the tough choice of reading rules or gluing my fingers together first. I picked up the two "army" box option with Warrior Nation and Enlightened, but I swapped everything I could for Nation models. I recently found out I'm part Ojibway Native American so I think that helped form my decision.

Also, I've ordered one of the 6'x4' Megamats from Frontline Gaming's Kickstarter and I've got to figure out which mat I want. I think I'm leaning towards urban, because that's my favorite terrain type to play and make, but most of my models are grassy.