Skip to main content

Las Vegas Open tune-up games

I've done pretty well in my last couple of tune-up games for the Las Vegas Open. A very busy season at work has kept me out of the game room and I'm not getting as much time to fine-tune my force as I would like. I'm also not able to keep painting on my army, but I have managed to get a game against both Jim and Carey recently (Not Jim Carey. That really would have been worth a batrep. I bet he'd play Orks or maybe Chaos...)

First I played Jim's very competitive Tau list with a riptide wing in ITC scenario 4. I had some poor dice all game long but I managed to win by a wide margin by taking the primary, tying on the secondary, and taking all three tertiary objectives. You couldn't tell by my model count though. Jim whittled me down to just a couple of units left on the board; but my Pilgrims of Logic took no prisoners and he didn't have many models left either. 



My most recent game was against Carey and his mostly Nurgle Chaos Daemon army in ITC scenario 1. Carey suffered from rolling high all game. Unfortunately, that meant he lost his plague drone and herald deathstar on a double-six against my one of my Knights.

Poof.

Plus, he only got invisibility off once all game and lost his general to an explodes result when my dune crawler blew up, wounded Be'lakor on a six, and failed his save on a one.

Poof.

At the end of the game, he had just one model left, a Nurgle daemon prince hiding in a building, and I had only lost my dune crawler, rust stalkers, and infiltrators. Despite my light casualties, it was a very close game and the only difference was the tertiary objectives.

In both games, I've lost my Infiltrators and Rust Stalkers. I use them fairly aggressively so that the rest of my army doesn't get shot at and I think that's mostly worked as a solid strategy for me. I don't really see them as pawns, because they are so gross in hand-to-had, but they are so fragile that having 2 wounds and FNP doesn't do them any good.

Comments

Popular posts from this blog

Space Marine Armorium Cherub

Out of all of the horrors in the Warhammer 40k universe, the cherubs creep me out the most... It's one of the most grimdark things in the universe.  #miniaturepainting #paintingwarhammer #grimdark #warhammercommunity #armoriumcherub #spacemarines #astartes #adeptusastartes #new40k

RTT Tournament results!

  I played in a small RTT in Holton today and went 2-1, finishing 5th and beat one of the top players in our conference! (I sqeaked by with a 1-point victory...) I may have been able to beat my second opponent if had I made better selections for secondary objectives. In hindsight, I could have easily won but no matter how I plan for games on paper, there's no better teacher than experience.  I'm tuning up my list for the Bugeater Grand Tournament next month in Omaha and I think I'm getting close to my final list. It's not anything really nasty, but it's just solid, durable units. I'm digging it. 

Warhammer 40k Primarch Rumors

There's are a couple of rumors floating around from Games Workshop about new Warhammer 40k rules and models releases; as well as major changes to the fluff. Rumor 1: All of the Primarchs will return, including the dead. Rumor 2: One of the traitor Primarchs will become a loyalist and one of the Imperial loyalists will become a traitor. I got into a discussion with some people on a thread on Spiky Bits' Facebook page about it and here are my theories. The Emperor will briefly return, only to be killed again. Once he finally dies, all of the pysker souls he's been consuming on the golden throne will coalesce and bring all of the dead primarchs back to life. The missing primarachs will rush back to Holy Terra like moths to a flame. Of course, this means both Horus and Sanguinius have returned as well. Horus will see the results of his actions and will repent his wicked ways, blame Ebrus/Logar and the Word Bearers for tricking him into corruption and turn to the sid...