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More Warhammer 9th Edition Rumors and Teases



The GW Community page info skulls have released more teasers for Warhammer 40k 9th edition. Like the other rules that have been dropped so far, these rules are dramatically different than before, and were often criticized by players in previous editions.




Instead of forging a native with a D6 roll by saying you've hit a good number of people with a 6, or you were unlucky and you only struck one enemy with a grenade on a 1; you are now guaranteed minimums. 

Meh.

It's just bending to the whim of tournament players who whine about math during games of space knights and space fungus. There's a push to mitigate risk by removing randomness and I find how it's written to be clunky. 

It's written like computer game code but processed at the speed of human gamer: if/then model = 10, then shots = 6d+2

(BuT tEMplAtEs SloW tHe GaME doWn and dICe are t0o RanDoM...)

If GW wanted to be bold, they should scale a grenade attack to 12-inch range and 6d6, S8 attacks. Make a basilisk 500-inch range, 24D6 S15 attacks. 

Or better yet, just make guns remove a number of models. 

Lasgun- Make a save or remove 1 model. 
Bolter- Make save or remove 2 models. 
Basilisk- Remove 12 models, no saves allowed. 

I'm in a bad mood and even though most of my armies might slightly benefit from this new rule, I don't care for how it's written. 8th, even with its flaws, was tightly written.

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