Skip to main content

Ways to tweak 10th edition

Earlier this week, Winters SEO posted a YouTube video talking about 10th Edition and asking if it was any good.



The consensus is, yes, but it still needs some tweaks. There are a few problems with balance between factions, points per unit, and the dominance of the shooting phase vs close combat, as-well-as "Fluff dictating rules."

I agree with most of the points made, but I felt the urge to chime in the comments and posted this:

I've always enjoyed having lots of models and skirmish level games don't have a lot of attraction for me. (Pawns, give me lots of pawns!)

I know that a lot other gamers (if not most) would rather play with just the best models in their codex and see "troops" as a tax to their enjoyment. My solution is to make those humble troops count for something, specificity, greater OC values. Make an ordinary troop count for OC 4. Make elite mega-killy models OC 1 or 0. Then ordinary isn't a tax on your army, it becomes a valuable asset to be used by your general. 

Some armies like Orks or Necrons have a great number of troops or they are hard to remove. Great!  That's their fluff and in fact, that might help with the balance of game play. Quality vs quantity is a fine way for any game to balance itself.

I know it's controversial, but I also think 40k should be a shooting game and fantasy should be a stabby game.

I've said it. I'm sticking to it. 



Comments

Popular posts from this blog

Space Marine Armorium Cherub

Out of all of the horrors in the Warhammer 40k universe, the cherubs creep me out the most... It's one of the most grimdark things in the universe.  #miniaturepainting #paintingwarhammer #grimdark #warhammercommunity #armoriumcherub #spacemarines #astartes #adeptusastartes #new40k

RTT Tournament results!

  I played in a small RTT in Holton today and went 2-1, finishing 5th and beat one of the top players in our conference! (I sqeaked by with a 1-point victory...) I may have been able to beat my second opponent if had I made better selections for secondary objectives. In hindsight, I could have easily won but no matter how I plan for games on paper, there's no better teacher than experience.  I'm tuning up my list for the Bugeater Grand Tournament next month in Omaha and I think I'm getting close to my final list. It's not anything really nasty, but it's just solid, durable units. I'm digging it. 

Warhammer 40k Primarch Rumors

There's are a couple of rumors floating around from Games Workshop about new Warhammer 40k rules and models releases; as well as major changes to the fluff. Rumor 1: All of the Primarchs will return, including the dead. Rumor 2: One of the traitor Primarchs will become a loyalist and one of the Imperial loyalists will become a traitor. I got into a discussion with some people on a thread on Spiky Bits' Facebook page about it and here are my theories. The Emperor will briefly return, only to be killed again. Once he finally dies, all of the pysker souls he's been consuming on the golden throne will coalesce and bring all of the dead primarchs back to life. The missing primarachs will rush back to Holy Terra like moths to a flame. Of course, this means both Horus and Sanguinius have returned as well. Horus will see the results of his actions and will repent his wicked ways, blame Ebrus/Logar and the Word Bearers for tricking him into corruption and turn to the sid...